/* Allegro datafile object indexes, produced by grabber v4.2.0 (beta4), MinGW32.s */
/* Datafile: c:\Documents and Settings\Big O\My Documents\My programs\Space Shooter source\graphics.dat */
/* Date: Wed Nov 02 17:28:07 2005 */
/* Do not hand edit! */
#define enemybullet 0 /* BMP */
#define first_enemy 1 /* BMP */
#define gunup 2 /* BMP */
#define healthup 3 /* BMP */
#define menu_cursor 4 /* BMP */
#define my_ship 5 /* BMP */
#define my_ship_left 6 /* BMP */
#define my_ship_right 7 /* BMP */
#define options_background 8 /* BMP */
#define player_gun 9 /* BMP */
#define shockwave_1 10 /* RLE */
#define shockwave_2 11 /* RLE */
#define shockwave_3 12 /* RLE */
#define shockwave_4 13 /* RLE */
#define shockwave_5 14 /* RLE */
#define shockwave_6 15 /* RLE */
#define shockwave_7 16 /* RLE */
#define shockwave_8 17 /* RLE */
#define shockwave_9 18 /* RLE */
#define speedup 19 /* BMP */
#define stars_1 20 /* BMP */
#define title 21 /* BMP */